2D/3D Graphics Support 2D/3D graphics acceleration |
API Supported DirectShow, OpenGL, DirectX, Direct3D | Compliant Standards Plug and Play | Device Type Multi-monitor graphics card | Enclosure Type Plug-in card | Graphics Processor / Vendor 1 x nVidia GeForce4 Ti 4600 | Interface Type AGP 4x | Multiple Monitors Support Yes ( 2 Monitors max) | Package Type Retail | RAMDAC Clock Speed 350 MHz | System Requirements Microsoft Windows 2000, Microsoft Windows NT 4.0 SP5 or later, Microsoft Windows 98/ME, Microsoft Windows XP | Video Compression Standards MPEG-2, Indeo, MPEG-1 | Video Memory Installed ( Max ) 128 MB ( 128 MB ) - DDR SDRAM | Video Output 2048 x 1536 / 60 Hz - 32-bit colour | Warranty 2 years warranty | Port(s) Total (Free) / Connector Type 1 ( 1 ) x display / video VGA / VBE / 15 PIN HD D-Sub (HD-15) female - 1 ª 1 ( 1 ) x display / video S-video output / 4 PIN mini-DIN female - 1 ª 1 ( 1 ) x display / video DVI-Analogue Digital / 29 PIN Combined DVI female - 1 | Slot(s) Required 1 x AGP | Compatibility PC | Graphics Processor Data Width 256-bit | Memory / Video Installed ( Max ) 128 MB ( 128 MB ) - DDR SDRAM integrated | Memory Clock Speed 650 MHz | Min Hard Drive Space 50 MB | Min Operating System Microsoft Windows 2000, Microsoft Windows NT 4.0 SP5 or later, Microsoft Windows 98/ME, Microsoft Windows XP | Min RAM Size 64 MB | Peripheral / Interface Devices Mouse or compatible device, CD-ROM | Software included Drivers & Utilities | 2D/3D Features High-Definition Video Processor (HDVP), Lightspeed Memory Architecture II, nView technology, Accuview Antialiasing, nfiniteFX II engine, 16-bit rendering, 32-bit rendering, 32-bit Z-buffer, full-screen anti-aliasing | Analogue Video Format NTSC, PAL - RGB, S-Video | Colours Max Resolution (external) 32-bit colour | Digital Video Standard Digital Visual Interface | Fill Rate (triangles) 136 million triangles/sec | Graphic Effects Bump mapping, anisotropic filtering, bilinear filtering, environment mapping, gouraud shading, trilinear filtering, anti-aliasing, flat shading, depth cueing, texture morphing, Vertex Shaders, Pixel Shaders, cube mapping, texture compression (S3TC), fog effects, reflections, shadows, texture lighting | Max Monitors Supported 2 | Max Resolution (external) 2048 x 1536 / 60 Hz | Multiple Monitors Support Yes | Supported Display Graphics VGA (640x480), XGA (1024x768), SVGA (800x600), SXGA (1280x1024), SXGA+ (1400x1050), SXGAW (1600x1024), UXGA (1600x1200), HDTV (1920x1080), UXGAW (1900x1200), QXGA (2048x1536), UW-SXGA (1280x600) | Service / Support 2 years warranty |
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