2D/3D Graphics Support 2D/3D graphics acceleration - nVidia GeForce2 MX |
API Supported OpenGL, DirectX, DirectDraw, Direct3D | Compliant Standards Plug and Play | Device Type Graphics card | Enclosure Type Plug-in card | Graphics Processor / Vendor 1 x nVidia GeForce2 MX | Interface Type AGP 4x | Package Type Retail | RAMDAC Clock Speed 350 MHz | System Requirements Microsoft Windows 98, Microsoft Windows NT 4.0 SP3, Microsoft Windows 2000 | Video Memory Installed ( Max ) 32 MB ( 32 MB ) - SDRAM | Video Output 2048 x 1536 / 75 Hz - 32-bit colour | Port(s) Total (Free) / Connector Type 1 ( 1 ) x display / video VGA / VBE / 15 PIN HD D-Sub (HD-15) female - 1 ª 1 ( 1 ) x display / video S-video output / 4 PIN mini-DIN female - 1 ª 1 ( 1 ) x display / video composite video input / Phono (RCA) plug female - 1 ª 1 ( 1 ) x display / video S-video input / 4 PIN mini-DIN female - 1 ª 1 ( 1 ) x display / video stereo video sync-out / mini-phone stereo plug 3.5 mm female - 1 | Slot(s) Required 1 x AGP | Compatibility PC | 2D/3D Graphics Coprocessor / Vendor NVidia GeForce2 MX | 2D/3D Graphics Support 2D/3D graphics acceleration | Graphics Processor Data Width 256-bit | Memory / Video Installed ( Max ) 32 MB ( 32 MB ) - SDRAM integrated | Min Operating System Microsoft Windows 98, Microsoft Windows NT 4.0 SP3, Microsoft Windows 2000 | Min Processor Type Intel Pentium | Min RAM Size 64 MB | Software included Drivers & Utilities | 2D/3D Features 32-bit Z-buffer, full-screen anti-aliasing | Analogue Video Format NTSC, SECAM, PAL - RGB, S-Video, composite video | Colours Max Resolution (external) 32-bit colour | Fill Rate (texels) 700 million texels/sec | Fill Rate (triangles) 20 million triangles/sec | Graphic Effects Bump mapping, environment mapping, trilinear filtering, anti-aliasing, fog effects, reflections, shadows, texture lighting | Max Resolution (external) 2048 x 1536 / 75 Hz | Supported Display Graphics VGA (640x480), XGA (1024x768), SVGA (800x600), SXGA (1280x1024) |
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