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Aopen GF2TI-VO32



GeForce2Ti 32MB DDR AGP RP VO
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Aopen GF2TI-VO32
2D/3D Graphics Support 3D graphics acceleration - nVidia GeForce2 Ti
API Supported OpenGL, DirectX, DirectDraw, Direct3D
Compliant Standards FCC Class B certified, CE
Device Type Graphics card
Dimensions (WxDxH) 10.2 cm x 17.2 cm x 1.6 cm
Enclosure Type Plug-in card
Graphics Processor / Vendor 1 x nVidia GeForce2 Ti
Interface Type AGP 4x
RAMDAC Clock Speed 250 MHz
System Requirements Microsoft Windows 95/98, Linux, Microsoft Windows 2000 / NT4.0, Microsoft Windows Millennium Edition, Microsoft Windows XP
Video Memory Installed ( Max ) 32 MB DDR SDRAM
Video Output 2048 x 1536 / 60 Hz - 32-bit colour
Port(s) Total (Free) / Connector Type 1 ( 1 ) x display / video VGA / VBE / 15 PIN HD D-Sub (HD-15) female - 1 ª 1 ( 1 ) x display / video S-video output / 4 PIN mini-DIN female - 1
Slot(s) Required 1 x AGP
Compatibility PC
Depth 17.2 cm
Height 1.6 cm
Width 10.2 cm
2D/3D Graphics Coprocessor / Vendor NVidia GeForce2 Ti
2D/3D Graphics Support 3D graphics acceleration
Features OpenBIOS
Graphics Processor Data Width 256-bit
Memory / Video Installed ( Max ) 32 MB DDR SDRAM integrated
Min Operating System Microsoft Windows 95/98, Linux, Microsoft Windows 2000 / NT4.0, Microsoft Windows Millennium Edition, Microsoft Windows XP
Software included Drivers & Utilities, WinDVD
2D/3D Features T-buffer, High-Resolution Antialiasing (HRAA), NVIDIA Shading Rasteriser (NSR), High-Definition Video Processor (HDVP), multi-buffering, texture compositing, 16-bit rendering, 32-bit rendering, 32-bit Z-buffer, edge anti-aliasing, full-screen anti-aliasing
Analogue Video Format NTSC, PAL - RGB, S-Video
Colours Max Resolution (external) 32-bit colour
Fill Rate (pixels) 1000 million pixels/sec
Fill Rate (triangles) 31 million triangles/sec
Graphic Effects Bump mapping, alpha-blending, anisotropic filtering, bilinear filtering, environment mapping, gouraud shading, MIP-mapping, trilinear filtering, point filtering, perspective correction, specular effects, anti-aliasing, modifier volumes, flat shading, depth cueing, clipping, texture morphing, cube mapping, fog effects, reflections, spotlights, texture lighting
Max Resolution (external) 2048 x 1536 / 60 Hz
Supported Display Graphics VGA (640x480), XGA (1024x768), SVGA (800x600), QXGA (2048x1536)

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