Snatched from prison by the Emperors decree, you arrive at the port of Seyda Neen in the waning years of the Third Era with nothing but the name of a contact in Balmora… completely ignorant of the Prophecies of the Incarnate, your mission, and the role you are to play in Morrowinds history. |
Features | The sequel to Arena and Daggerfall, the award-winning 1994 and 1996 RPGs of the year. | Enter an immersive virtual world: explore a completely hand-crafted universe where interactivity is taken to the limit. | Experience total gameplay freedom: play any character you can imagine, but remember that all your actions will determine the course of your story. | Benefit from next generation technology: realistic textures, objects and advanced weather system truly take you to another world. |
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