Bus connector: AGP 2X/4X |
Outputs: VGA, TV-out & DVI | Core Clock: 250 MHz | Memory: 64MB DDR | Memory clock: 500MHz | Memory bandwidth: 8GB/sec. | Fill-rate: 4 billion AA samples/sec. | 113 million triangles/sec | 2D/3D resolution (max): 2048 x 1536 @ 75Hz | | Key Features & Benefits | | nfiniteFX? II Engine: Incorporates dual programmable Vertex Shaders which breathe life to complex characters, environments and populated scenes : Advanced Pixel Shaders with creates more realistic and less computerized materials and surfaces; 3D textures which recreates material properties in 3D. | Shadow buffers: Enables self-shadowing for characters and softens the edges of shadows for realistic effects. | Z-Correct Bump Mapping: Capable of making intersecting bump-mapped polygons (i.e. land and water scenes) look realistic and accurate. | nView? Display Technology: Delivers maximum flexibility for multi-display options. | Lightspeed Memory Architecture? (LMA) II Technology: Delivers nearly 2x the memory bandwidth of GeForce3 to ensure fluid frame rates for the latest 3D and 2D games and applications. | Accuview Antialiasing? Subsystem: Delivers full-scene antialiased quality. | High-Definition Video Processor (HDVP): Enables full-screen, full-frame video playback. | Unified Driver Architecture (UDA): Guarantees forward and backward software driver compatibility simplifying future nVidia product upgrades. | TV-Out and Video Modules: Gives end-users the option of big-screen gaming. | Minimum System Requirements | | Intel Pentium®II, AMD K6-2® class processor or higher, AGP 2.0 or higher expansion port, 64MB system RAM, CD-ROM drive, 50MB available disk space, Windows 95 OSR2, 98 or higher. |
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