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Abit TI200/DVI



Siluro GeForce 3 Ti200 64MB DDR AGP Retail DVI VO
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Abit TI200/DVI
2D/3D Graphics Support 2D/3D graphics acceleration - nVidia GeForce3 Ti 200
API Supported OpenGL, DirectX, DirectDraw, Direct3D
Device Type Graphics card
Enclosure Type Plug-in card
Graphics Processor / Vendor 1 x nVidia GeForce3 Ti 200
Interface Type AGP 4x
Package Type Retail
RAMDAC Clock Speed 350 MHz
System Requirements Microsoft Windows NT 4.0, Linux, Microsoft Windows XP, Microsoft Windows 98/ME/2000
Video Compression Standards MPEG-2, MPEG-1
Video Memory Installed ( Max ) 64 MB ( 64 MB ) - DDR SDRAM
Video Output 2048 x 1536 / 75 Hz - 32-bit colour
Port(s) Total (Free) / Connector Type 1 ( 1 ) x display / video VGA / VBE / 15 PIN HD D-Sub (HD-15) female - 1 ª 1 ( 1 ) x display / video VGA / VBE / 24 PIN Digital DVI female - 1 ª 1 ( 1 ) x display / video S-video output / 4 PIN mini-DIN female - 1 ª 1 ( 1 ) x display / video composite video output / Phono (RCA) plug female - 1
Compatibility PC
Mounting Kit Not required
2D/3D Graphics Coprocessor / Vendor NVidia GeForce3 Ti 200
2D/3D Graphics Support 2D/3D graphics acceleration
Graphics Processor Data Width 256-bit
Memory / Video Installed ( Max ) 64 MB ( 64 MB ) - DDR SDRAM integrated
Memory Clock Speed 400 MHz
Min Operating System Microsoft Windows NT 4.0, Linux, Microsoft Windows XP, Microsoft Windows 98/ME/2000
Software included Drivers & Utilities, WinDVD, 3Deep, True Internet Color
2D/3D Features 28-bit Z-buffer, Lightspeed Memory Architecture, High-Resolution Antialiasing (HRAA), High-Definition Video Processor (HDVP), multi-buffering, Internal True Colour, 16-bit Z-buffer, 32-bit Z-buffer, 24-bit Z-buffer, full-screen anti-aliasing
Analogue Video Format NTSC, PAL - RGB, S-Video, composite video
Colours Max Resolution (external) 32-bit colour
Digital Video Standard Digital Visual Interface
Fill Rate (pixels) 700 million pixels/sec
Graphic Effects Bump mapping, alpha-blending, anti-aliasing, geometry transformations, texture morphing, Vertex Shaders, Pixel Shaders, nfiniteFX engine, cube mapping, fog effects, reflections, shadows, spotlights, texture lighting
Max Resolution (external) 2048 x 1536 / 75 Hz
Supported Display Graphics VGA (640x480), XGA (1024x768), SVGA (800x600), SXGA (1280x1024), SXGA+ (1400x1050), SXGAW (1600x1024), UXGA (1600x1200), HDTV (1920x1080), UXGAW (1900x1200), QXGA (2048x1536), UW-SXGA (1280x600)

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