While the N64 was initially seen as a system for younger games, the Gamecube is quickly establishing itself as a great all-rounder. Eternal Darkness demonstrates just what is possible when the machine's power is utilised. Its creators suggest that, while Resident Evil takes it cue from B-movie horror, Eternal Darkness presents a more classical, psychological approach, building up tension, and using illusions and cruel tricks to play out its mature storyline. |
| The action spans 20 centuries, the brooding storyline telling of a race that walked the Earth long before man, a race that's set to return and lay waste to humanity if evil-minded secret societies have their way. Playing through history as a succession of heroes, from a Roman centurion to a 20th Century commando, players battle against the enemy using a mixture of ancient magic and historical weaponry, making use of attack combos and a targeting system that makes it possible to slice and dice specific body parts. | | The action is played out in beautiful 3D (with a great roving camera system), using cutting edge effects such as facial animation on characters, radiosity, rolling volumetric fogging and bump mapping ensuring the horror is visual as well as psychological |
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